Ludum Dare Postmortem
The Alchemist » Devlog
Well maybe this is not a Postmortem at all but i included new features in the prototype (trying to fix the misunderstanding in the entire game):
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Added Highlight transmutation cues when the player [Tap] & [Hold] a orb, the HUDs display a preview of that possible transmutation.
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Added (+)(-) Counters to give the player more visual feedback about all the transmutations.
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Fixed Minor issues between Air-Fire and Fire-Water transmutations.
What coming next?
- Implement a re-roll system
- Implement a Bonus factor (In some moments the player can multiplier his combo with a determinate element orb).
- Fix Never give to the player double orb of the same element
- fix Mobile resolution 480x640 looks cutted in the current screens.
Files
theAlchemist-ld48-Postmortem.zip Play in browser
May 03, 2021
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